EA has confirmed to have been the object of a significant hack of its data when hackers managed to seize the source code of FIFA 21, but also of the code of the graphics engine Frostbite.
see also: Summer Game Fest: Relive the opening ceremony (REPLAY)
According to messages retrieved from underground hacker forums by our colleagues at Vice, hackers are in possession of 780 GB of data, directly from Electronic Arts servers, which they wish to sell to the highest bidder.
In addition to the source code of the game and the graphics engine, hackers claim to be in possession of the code used for the game’s matchmaking and multiplayer servers.
A game that keeps us hacking
This is an important security breach, since having the keys to the Frostbite engine can potentially allow you to modify the servers of all the games that use it, including Battlefield. Worse, hackers would also be in possession of internal development kits for proprietary applications such as EA Frameworks.
Obviously, one wonders if the data of the players could have been compromised, but on this point, EA wants to be reassuring.
We are currently investigating an intrusion into our network in which a limited amount of source code and tools were lost. No access to player data has been noted, and we have no reason to believe that player privacy is at risk. After this incident, we made security improvements and all of this should have no impact on our business.